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'Exporting Channels' - MXS Access? - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: 'Exporting Channels' - MXS Access? (/showthread.php?tid=1074) |
'Exporting Channels' - MXS Access? - joescarr - 10-13-2010 hi, is there access to control which channels are exported in the "Output \ Exporting Channels" list? thanks Re: 'Exporting Channels' - MXS Access? - amelnychuk - 10-13-2010 Negative, Ive been askin for this, There could be a work around tho, if extradetailtype = 2 emnables wavlet and adds the channels nessessary to export... You can save them all then run a post cache that excudes the unessessary channels What is the situation atm? -Andrew Re: 'Exporting Channels' - MXS Access? - joescarr - 10-14-2010 thanks, Andrew am trying to setup a quick sim switcher to control "low-res rough vs. high-res with all channels". I can use the Load/Save Settings but was hoping for more control. will ask them to add support for this... Re: 'Exporting Channels' - MXS Access? - jrand - 10-14-2010 Exactly what I would do, enabling/disabling the channels you want would give you the add/remove function. ie: theGrid.EnableFuel = theGrid.EnableSmoke = theGrid.FuelCreatesSmoke = theGrid.ExtraDetailType = 0=None 1=Fluid Mapping 2=Wavelet theGrid.Exclude_Velocity = I can't find a switch for Temp, there may not be one. Re: 'Exporting Channels' - MXS Access? - joescarr - 10-14-2010 thanks jrand and temp... will poke around, thanks |