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[MAXScript]Object Source - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: [MAXScript]Object Source (/showthread.php?tid=1247) |
[MAXScript]Object Source - nickw - 10-31-2011 Hi, I try to add objects to an Object Source using MAXScript, but it returns an error Code: src = $'FFX Object Src001'-- Runtime error: Array parameter size fixed, cannot dynamically alter: Object Am I missgin something? Thanks Re: [MAXScript]Object Source - jrand - 10-31-2011 This is a generalized variant of what I use: Code: theObjectSourceObj = $FFX_Object_Src001You need to use the supplied 'AddObject node' function, this can be iterative as I have shown above. There are a few other object functions as well, check out the maxscript section in the Fume help. One of Fumes greatest strengths is its useful script access.
Re: [MAXScript]Object Source - nickw - 11-01-2011 pfff. Of course. I m such a ..... lol Thanks John. Ruben |