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primary visibility - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [maya] (https://forum.afterworks.com/forumdisplay.php?fid=19) +--- Thread: primary visibility (/showthread.php?tid=1470) |
primary visibility - jeromeb - 12-04-2013 Hello, even with "primary visibilty" "off", the fumefx is still on my rendering. In fact i'm trying to make a shadow pass, maybe i missed something. Re: primary visibility - jeromeb - 12-04-2013 My mistake, the primary visibility must be turn off on the "ffxMRVol", instead of the "fumeFX" node. All work fine. Re: primary visibility - sitnisati - 01-07-2014 Thanks for the feedback and I'm glad that everything works fine. Kresimir Tkalcec |