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voxel velocity vs. emitter velocity - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [maya] (https://forum.afterworks.com/forumdisplay.php?fid=19) +--- Thread: voxel velocity vs. emitter velocity (/showthread.php?tid=1637) |
voxel velocity vs. emitter velocity - catchyid - 07-13-2015 Hi, Since FumeFX is voxel-based, I understand that there is only one velocity vector for each voxel , let's call this velocity Vv. If an emitter intersects with a voxel and it emits smoke with velocity vector Ve, then how the final velocity is determined? in other words, how the emitter velocity affects the existing velocity? for example, if a voxel has a "large" velocity and then an emitter adds smoke with a "small" velocity, then would the final velocity be just a weighted average of both velocities? Also, is this related to "Free flow" in emitter properties? Thanks, Re: voxel velocity vs. emitter velocity - sitnisati - 07-14-2015 Hello, Each source adds velocity to the grid. Free flow means that the fluid can flow through the source uniterruptedly. Regards, Kresimir Tkalcec Re: voxel velocity vs. emitter velocity - catchyid - 07-14-2015 Thanks for your reply... Quote:Each source adds velocity to the grid.does that mean : final voxel velocity = current voxel velocity + source velocity ?? Quote:Free flow means that the fluid can flow through the source uniterruptedlyas per flow "interruption", do you mean a source could collide with an existing fluid and interrupt its flow? Thanks, Re: voxel velocity vs. emitter velocity - sitnisati - 07-16-2015 Hello, The answer to both questions is yes. If source is not a free flow, it definitely affects the fluid flow in the grid. Regards, Kresimir Tkalcec |