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Can't get Arnold to render FumeFX in Maya 2017 - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [maya] (https://forum.afterworks.com/forumdisplay.php?fid=19) +--- Thread: Can't get Arnold to render FumeFX in Maya 2017 (/showthread.php?tid=1775) |
Can't get Arnold to render FumeFX in Maya 2017 - vtrockin - 11-05-2016 I'm used to using Mental Ray with FumeFX - so it could be user error. - I can see polygons in scene rendered. So it works in general. - I see shaders install /mtoadeplay/2017/shaders/FumeFXShader.dll [6,789KB] Basic Simple source. GPU preview looks fine. Black on render except placed polygons. Lights are link to FumeFX box. I'm obviously missing something. Thanks, jason Re: Can't get Arnold to render FumeFX in Maya 2017 - vtrockin - 11-05-2016 - I notice no files in the mtoadeploy/2017/extensions. I read there should be files here for FumeFX. True? I've tried uninstalled and re-installing Arnold FumeFX, but nothing appears in this directory. Double checked install path as well. - I have MtoA 1.4.0.0 Installed - Also tried MtoA 1.3.1.2 - Near as I can tell no files are being installed when I run the FumeFX40ArnoldMaya2017x64. No errors. Seems to top AFLICS and restarts right away (too quick?). Any other Windows 7 user have an install problem? I run as Adminstrator. Re: Can't get Arnold to render FumeFX in Maya 2017 - vtrockin - 11-05-2016 No idea what it was, but totally uninstalled FumeFX 4.0.3, MtoA 1.3.1.2 and FumeFX Arnold and re-installed from scratch. Seems to work now. Stupid windows ;-) Re: Can't get Arnold to render FumeFX in Maya 2017 - sitnisati - 11-07-2016 Hello, Yes, it seems that the FumeFXExtension.dll plugin was missing from the mtoadeploy/2017/extensions Good to hear that re-installation have fixed this. Regards, Kresimir Tkalcec |