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Crash emitting from vertexmap - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [C4D] (https://forum.afterworks.com/forumdisplay.php?fid=10) +--- Thread: Crash emitting from vertexmap (/showthread.php?tid=1926) |
Crash emitting from vertexmap - Lothar1952 - 06-19-2019 tried to emit from different shaders with good success yesterday, but as I try to use a material that has a vertexmap involved, I get instant crash when trying to simulate .... edit: I see the reason, accidental I picked the wrong object for the object source. Sphere is in and emission parameters set to cube“s material. But it should not crash .... nevertheless - the vertexmap shader is not working, even if I correct the source. A gradient e.g. works fine. Re: Crash emitting from vertexmap - Lothar1952 - 06-19-2019 would be great if vertxmap shader support could be made availabe. Just some other shading tests Spline shader works : [ATTACHMENT NOT FOUND] and enhance c4d as well [ATTACHMENT NOT FOUND] |