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Crash emitting from vertexmap - Printable Version

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Crash emitting from vertexmap - Lothar1952 - 06-19-2019

tried to emit from different shaders with good success yesterday, but as I try to use a material that has a vertexmap involved, I get instant crash when trying to simulate ....


edit: I see the reason, accidental I picked the wrong object for the object source. Sphere is in and emission parameters set to cube“s material. But it should not crash ....

nevertheless - the vertexmap shader is not working, even if I correct the source. A gradient e.g. works fine.


Re: Crash emitting from vertexmap - Lothar1952 - 06-19-2019

would be great if vertxmap shader support could be made availabe. Just some other shading tests

Spline shader works :
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and enhance c4d as well

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