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Fume Expresso nodes - Printable Version

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+--- Thread: Fume Expresso nodes (/showthread.php?tid=1987)



Fume Expresso nodes - Lothar1952 - 07-29-2019

For me the nodes do nothing. I tried to get some fume data here and as manual says they are valid for c4d and TP, I´d expect from my understanding of expresso that I can read out data within container at the null´s position, but result nodes are all blank, not even a 0 ....

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Re: Fume Expresso nodes - kristian - 07-30-2019

Hello,

Get Data node in xpresso needs to be connected with FumeFX grid. You can link them by selecting Get Data node and setting "Link FumeFX" attribute.

Regards,
Kristian


Re: Fume Expresso nodes - Lothar1952 - 07-30-2019

kristian Wrote:Hello,

Get Data node in xpresso needs to be connected with FumeFX grid. You can link them by selecting Get Data node and setting "Link FumeFX" attribute.

Regards,
Kristian

didn´t see that - but still no results, sorry

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Re: Fume Expresso nodes - sitnisati - 07-30-2019

Hello,

Please check our example - hope it helps.

Regards,
Kresimir Tkalcec


Re: Fume Expresso nodes - Lothar1952 - 07-30-2019

thanks for the scene - however doesn´t help really as it crashes every time I try to sim ....

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Re: Fume Expresso nodes - [so]exists - 07-31-2019

Same here, with beta 3

I found if change betas(between 2-3), several examples crashed

I tried to copy options(select corrupted FX, execute script), cut new instance of FX, remove "corrupted" FX object and place back(paste) new to scene.
but cache = 0, no crashes

script to clone options to new
Code:
import c4d

# Main function
def main():
    origin = op.GetDataInstance()
    copy = c4d.BaseObject(op.GetType())
    copy.SetData(origin, True)
    copy.Message(c4d.MSG_UPDATE)
    doc.InsertObject(copy)

# Execute main()
if __name__=='__main__':
    main()
    c4d.EventAdd()
    c4d.SendCoreMessage(c4d.COREMSG_CINEMA, c4d.BaseContainer(c4d.COREMSG_CINEMA_FORCE_AM_UPDATE))



Re: Fume Expresso nodes - sitnisati - 08-02-2019

That's an old scene of our and since then plenty of things have been changed, so it might be unusable at this point.
Sorry if that caused troubles.