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Future Render Elements and Presets Location - Printable Version

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Future Render Elements and Presets Location - jreynolds - 10-25-2007

Is there a list of planned FFX specific render elements?

It would be nice to have the INI in the Max root and also have the ability to set a custom path for presets.

Best regards,
--Jon


Re: Future Render Elements and Presets Location - joescarr - 11-20-2007

I'll second that!


Re: Future Render Elements and Presets Location - Rif - 11-21-2007

We use RpManager from Grant Adams.. it automaticly sets Any RE i want anywhere and everything is mergable from scenes to scenes and perfect for productions shots.. ( http://www.rpmanager.com)

I hope we can have some great RE Elements Extractions standards for Sitni Sati Volume Shaders in general , definitly :0


Re: Future Render Elements and Presets Location - sitnisati - 11-21-2007

Hello Jon,

Feel free to post here a list of RE you would like to see in FumeFX.
We'll do our best to add those RE that are needed by users.

Thank you

Kresimir


Re: Future Render Elements and Presets Location - joescarr - 11-21-2007

we currently have RE's for Fire, Smoke and FusionZdepth...

could we create Temperature, Fluid Mapping, and Velocity all in one pass, too?


Re: Future Render Elements and Presets Location - Rif - 11-21-2007

Re Normal
Re Shadows

Include\exclude FFx grid from RE .. and if possible include exclude Emitors from RE ! that would be soo sweet.. Fr power image..


Re: Future Render Elements and Presets Location - joescarr - 11-21-2007

bingo! Shadows & Normals -- these would be really, really useful


Re: Future Render Elements and Presets Location - jrand - 11-22-2007

I'll chip a third vote for Shadows RE Big Grin


Re: Future Render Elements and Presets Location - sitnisati - 11-27-2007

Added to the list !

Thanks