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1.2d - Animated Grid Fix - Printable Version

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+--- Thread: 1.2d - Animated Grid Fix (/showthread.php?tid=873)



1.2d - Animated Grid Fix - Galagast - 07-29-2009

FFX 1.2b&1.2c
- Bug fix: A source linked to animated FumeFX grid produced a wind.

It seems that you first need to link your src objects to the grid before assigning them to the fume objects list, becasue doing it the other way around would result in a dependency loop error.

Working Method:
1. Link your source objects to the grid.
2. Add/Pick your linked source objects to the grid.

Non-Woking Method:
1. Add/Pick your linked source objects to the grid.
2. Link your source objects to the grid.
= Dependency Loop Error


tested on 3dsmax9 fume 1.2d


Re: 1.2d - Animated Grid Fix - Galagast - 07-29-2009

- Bug fix: Animated FumeFX grid produced a wind.

There still seems to be some wind being produced with animated fume grids.

Here are the comparisons for versions 1.1 and 1.2
[Image: animatedgridbug.gif]

Screen Shot of the scene:
[Image: animatedgridbugss.png]
(Scene file Attached)


Re: 1.2d - Animated Grid Fix - sitnisati - 07-30-2009

That is actually okay as object is moving relative to FFX grid and leaves a trail.
You can see that in 1.1 trail was additional moved by a wind produced as an error.

Earlier bug was most noticeable when you had source and FumeFX grid linked to another animated object.

Thank you for your post.

Kresimir


Re: 1.2d - Animated Grid Fix - Galagast - 08-02-2009

Thanks for clearing this up kresmir. It all makes sense now. Big Grin