12-10-2008, 11:04 AM
hello,
we've encountered some problems for a while now with dreamscape stalling on some renders in the renderque
it seems to be mainly focused on the end of the dreamscape sea surface where it either transists into the infinite plane or where the adaptive mesh ends, we have however managed to find a "fix" to this problem using a slightly altered mesh offset but its hampering us from having care free network renders, and slows our rendering progress because we have to manualy resubmit frames that stalled out halfway and keep tweaking the mesh offset with minimal values till it will render.
With regards,
jeroen
we've encountered some problems for a while now with dreamscape stalling on some renders in the renderque
it seems to be mainly focused on the end of the dreamscape sea surface where it either transists into the infinite plane or where the adaptive mesh ends, we have however managed to find a "fix" to this problem using a slightly altered mesh offset but its hampering us from having care free network renders, and slows our rendering progress because we have to manualy resubmit frames that stalled out halfway and keep tweaking the mesh offset with minimal values till it will render.
With regards,
jeroen

