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VDB to fume channel mapping
#1
hi
I have a VDB with wavelet data , how can I map these to Fume channels when loading the VDB into fume?
I can see smoke, velocity , color, but no wavelet options.

Also , when using WSM bend as render warp, the "bent" grid seems to lose detail, is fumefx "blurring/smoothing" the input while performing the "bend".
I expected a little loss, but it seems quite a lot

thanks
Harv
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