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fume FX GPU viewport display , c4d r21 redshift
#1
hey guys,

I noticed a weird behaviour.
the fumefx gpu preview is completely different depending on the scale, see attachment.

I have been struggling to get my sim right because the smoke looks faded out in the preview but is completely opaque black in the render, like 99% different. So you never know what you get. Particular since a grid size decrease for a higher quality completely changes when smoke is dissipated and compared to the dissipation setting I use when using a lowres preview grid.

So you have no idea to what to adjust the dissipation strength unless you actually run the sim multiple times over a few days until you are lucky.

Now if the GPU preview would be trustworthy this would help a lot, but the preview seems to be really HQ for only gigantic sizes at least with my current settings.
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