09-07-2022, 09:28 AM
Hello Jumpei,
I agreee with you - FFXVertexPaint is a powerful tool as it lets you define velocities over the shape surface.
The source has to emit from the vertex color map and channel for vertex colors in 3ds max is 0.
It's a simple tweak where you need to Change Map Channel parameter in the FFX Geom Src001 to 0, instead of 1.
We will update the docs for the FumeFX 6 public beta.
Thank you for reporting this.
I agreee with you - FFXVertexPaint is a powerful tool as it lets you define velocities over the shape surface.
The source has to emit from the vertex color map and channel for vertex colors in 3ds max is 0.
It's a simple tweak where you need to Change Map Channel parameter in the FFX Geom Src001 to 0, instead of 1.
We will update the docs for the FumeFX 6 public beta.
Thank you for reporting this.
Best regards,
Kresimir Tkalcec
Kresimir Tkalcec

