11-18-2022, 04:09 PM
(11-17-2022, 11:46 AM)KresimirĀ Tkalcec Wrote: With FumeFX 6 users will have the best possible particle, cloth, softbody integration and flexibility with FumeFX simulation.Seems interesting but I think I'll stick to the way I know as I'm in a tight schedule.
Of course, you can use pflow, tflow just like you did until now. However, with FumeFX 6 one bonus is that those particles can be now
imported into the NodeWorks for much better flexibility when using them as FumeX sources (Example from a few days ago at: https://www.facebook.com/groups/164868190323236).
Here is the tutorial for something similar you're looking to achieve at: https://youtu.be/nMX6OtBRWDY
But next time...I guess this solution would be more elegant.
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Max 2021 + FumeFX 5.1.2 + RTX3090 + Redshift 3.0.30
Max 2021 + FumeFX 5.1.2 + RTX3090 + Redshift 3.0.30

