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point cache emitters?
#2
. .yes allan .. guost rider , the host , sop , and a buch of others where emiting from point cached geometry comming from a pts conversion from point oven from maya and xsi .. whats the probleme ur having and please xplain more what "unpredictable Results " means in ur case..
..

Whats tested successfully are the following :

- emiting a source from a Pointcached geometry

- Deflecting the fluids on a pointcached geometry

- Emiting particles from a pointcached Geometry and have the Fluids born from those particles ..

All under max8 and max9 64 bit ..

Only bad experienced Behavior was due to a "crease " of the mesh that wasnt Skinned properly witch would . carried over as a vertex cache , create a Solver Explosion cause of the voxelisation was erroring out if i remember right ..
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