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Question about FFXGrid
#2
my experience with linking the grid is a No go ..

u get Much more Expected behaviors when the grid is Linked to World Axis and isn"t Moving ..

Fume Fx 1.0 have a Good Internal Adaptive grid function .. I would suggest put a Big grid but be sure u are either :

1- killing ur fluid when its unused ( Dissipation , Source with Negavtive Temperature , Fuel , and Density that are Folowing the out of camera grid portion )

2- Script that Shrinks the Grid and\ or modifies the velocity Treshold of each Voxels etc..etc...
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