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looping trouble
#1
Hi
I have a PFlow loop set up and Afterburn applied. I'm not animating any of the parameters or using AFCs. When I scrub the full, shape or noise previews, the image remains the same throughout. But when I render, I find that the noise pattern is different in frames that should be identical.

Is this expected? Is is impossible to loop Afterburn? Or is there something I may have missed?

Thanks
Mark

PS I've tried a default Afterburn system with the same results. I've also tried a stationary Pflow loop (two instanced PFlow systems end-to-end), but this gives exactly the same incorrect results.

PPS Is this a ParticleID problem? Will it work if I repeat the ParticleID with the loop?
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