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multiple fume grid rendering
#3
on the topic of multiple fume grids in a scene:

Because I am new to FumeFX, I don't mind embarrassing myself if the answer is obvious Smile

How do you turn off a single fumeFX object from rendering? Say I have a scene with several fumeFX sims, each is rendered separately to be composited individually later. Sure I can go to the render tab and turn off fire and smoke, but even if the fumeFX object is hidden, it still calculates the rendering of all fumeFX sims in the scene. I thought that it would act like afterburn, where you can turn it off in the environment dialog, or if it is hidden, then it would not render. Is there no simple, "OFF" checkbox or method?

Thanks for any help!

Bill
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