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Retiming FumeFX??
#1
Hello there,
im finding difficulties of making slow-motional explosion FX, using FumeFX. :?
(Reference: http://www.lucidmovement.com/?cat=47)

in normal speed (24fps) it looks fine, but i deeply stuck when it comes to slow-mo like 120fps.....
i've tried tweaking and animating timeScale, VelocityDamping, Turbulences.... i cannot get the result of the one i did in normal speed...orz

has anyone had a good result of making things slow-mo in Fume FX??
any suggestion??

Or....
is there some sort of retiming FumeFX tool (or script) like a MayaMEL script "Maya Fluids Retimer(created by Seth Hall)"???
http://www.highend3d.com/maya/downloads ... -4892.html

i think it will be great if fumeFX has some sort of Retiming tool.... :o :o :o
thanks

gakkie
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