01-28-2008, 08:07 PM
Rif Wrote:- atach ? you can link them to a parent that has an Attachment controller on it .. that will keep your animation per object intact while still following the movement of another object.. thats 1 way .. their is just alot of ways..
Yes, but still I would have multiple meshes, which I have to define as emitters manually, wouldn't I?
Greets
emil_vfx

