02-01-2008, 09:45 PM
nop nop .. MS sometime can be doing that on low ram rendering..
so your farm that your rendering that on is actually having enough ram ? all the machines ?
what if you render locally that frame that it turns off on , does it fixes it ? i v had the issue before where the IM dosnt compute properly if the machines rendering it dosnt have proper ram ( x64 ) ..
You also have to remember that in Fumefx 1x .. having multiple Grid on render will Add both grid ram usage on top of the other on the rendering machine.. so if for example each grid takes 5 gig of ram to render , both grid together will use at least 10 gig to render properly..
so your farm that your rendering that on is actually having enough ram ? all the machines ?
what if you render locally that frame that it turns off on , does it fixes it ? i v had the issue before where the IM dosnt compute properly if the machines rendering it dosnt have proper ram ( x64 ) ..
You also have to remember that in Fumefx 1x .. having multiple Grid on render will Add both grid ram usage on top of the other on the rendering machine.. so if for example each grid takes 5 gig of ram to render , both grid together will use at least 10 gig to render properly..
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