03-17-2008, 08:24 PM
Typing the message I was thinking about camera motion blur and PFlow's FumeFX Follow operator.
Rendering camMB, FFX is blending between 2 frames, doesn't matter if there are two or thousand MB steps.
Bias or Duration frames doesn't matter as well, it always looks like this
![[Image: mb2p.jpg]](http://www.b3d-animations.com/ffx/mb2p.jpg)
so... I was thinking, what happened to the particles in Follow operator between frames before I realized the existence of velocity :-)
my bad, sorry..
Bandu
Rendering camMB, FFX is blending between 2 frames, doesn't matter if there are two or thousand MB steps.
Bias or Duration frames doesn't matter as well, it always looks like this
![[Image: mb2p.jpg]](http://www.b3d-animations.com/ffx/mb2p.jpg)
so... I was thinking, what happened to the particles in Follow operator between frames before I realized the existence of velocity :-)
my bad, sorry..
Bandu

