04-03-2008, 06:36 AM
"ut I"m still going to assume that Direct3d is going to be the fastest. "
This is not true with particles.. never been .. good with big meshes and caching is Directx but Particle work purely is Opengl All the way .. you should give it a try
cheers,
This is not true with particles.. never been .. good with big meshes and caching is Directx but Particle work purely is Opengl All the way .. you should give it a try

cheers,
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