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Faster Rendering Time? when turning on "Cache Map to Disk"
#3
thanks alot for quick relpy, rif Big Grin

So it's better to use this function "Cache Map to Disk" when you have "fixed simulationed FumeFX container", and dont want to calculate IM, but do want to change the shading colour, for incoming director's small changes am I right?

and another question related this IM is...
In terms of creating IM mapping/and Fluid mapping, i was wondering how these maps are created...
Are these maps created based on...
+ Rendering camera Positioning?
+ or like HDRI maping (like image mapped on a sphere)?
+ or directory 3D boxel mapping? or another ? Big Grin

cheers
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