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age\distance dependant expansion
#3
Hola

I´m trying to make key-less explosions , i´ve got some keyframed geometry deflecting and spreading the shape with particles.. This is what im trying to create: http://www.youtube.com/watch?v=R0Zbj7S2 ... re=related - you will notice multiple "blooms" at the base.

Perhaps by controlling the temperature dissipation I can keep the expansion (and heat) to the base of the sim..

Cheers

=P
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