11-09-2008, 06:36 PM
Yup, that'll be me - on the ocean stuff at least.
I keep planning to get a tutorial done, but work keeps getting in the way...
There's nothing too fancy going on really, it's just a big cheat. Whack your grid detail up to the maximum, knock down the height scale a bit, and use a photo of real foam in a blend map, using real-world scale mapping to mask the Dreamscape Seamaterial and a white standard self-illuminated material.
If you have a poke around the Max forum on CGTalk and do search for foamy stormy sea, there's a rambling thread which might have a bit more detail on it.
Cheers
Steve
I keep planning to get a tutorial done, but work keeps getting in the way...
There's nothing too fancy going on really, it's just a big cheat. Whack your grid detail up to the maximum, knock down the height scale a bit, and use a photo of real foam in a blend map, using real-world scale mapping to mask the Dreamscape Seamaterial and a white standard self-illuminated material.
If you have a poke around the Max forum on CGTalk and do search for foamy stormy sea, there's a rambling thread which might have a bit more detail on it.
Cheers
Steve

