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Fume and mental ray
#20
Cool, Thanks Kresimir, at least there is a workaround Smile

Did you notice the difference in the single grid renders with Autovolume on and off. It seems you get a more accurate result with it on even using just a single grid. With the sample scene rendering FumeFX02 only and lower the mr GI multiplier, switching the color to 1.0 & keyless mode, opacity 0.3, and lower the grid spacing to 1.0, and advection stride 0.1 the result is noticable in the GI cast on the floor.

So what I guess I am saying is, it is probably best to do all renders with Autovolume on when FG is enabled.

Far Star, you need to take it all with a grain of salt. As I stated earlier it does work and you can achieve a great result, you should try it out for yourself. You may be trying to achieve something completely different than most anyone else and issues other people find you may never encounter. Just my 2 cents Smile
blower of smoke ..ooOO
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