• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Smoke problems
#6
Ok, I just tried, and your solution of isolating tentacles in different Object Sources seems to work quite well. Perfect for adjusting the interaction -Thanks!.

I still have some problems to control the layer of dust itself (to slow down turbulences, avoid the shaky moves). I'm trying to play with speed multiplication parameter (adjusting tentacles extra velocity in consequence, to keep a nice deformation). Is there any other hidden paramter I could play with ? And for smoke density, is there a slider i missed (appart from the opacity parameter) ?
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)