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Afterburn 4.0b Crashes on rendering
#3
Hi, I took a look at your scene, and I was able to render frame 40. My machine has 2gig of ram with the 3gig switch enabled. Rendering it took 2.5gigs of ram on my task manager.

My observations..
- You are running 3dsmax 32 bit, you won't be able to maximize your 4gig ram. You must use 64-bit for that. (and are running on a 64-bit windows?)
- Maybe try to setup the 3gig switch on your friend's machine and see if it will climb up to 2.5gigs and render.
- Also try increasing the Particle Amount > Upper Limit on your PF Source 01. On your file, it has the default (I think) of 100,000 particles. increase it to a million.
- When using afterburn, I think you don't necessarily have to have a lot of particles, a single particle cloud can represent a lot in an animation.

I hope this helps! Big Grin
Jeff Lim
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