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Use maps as target for smoke?
#10
No problem sharing the scene afteward when the project is delivered to my client, for now i'm bound to some confidentiality and copyright terms for some models i use, so i can't spread it around. But i might make a little tut about it, not that it's so ground breaking as a method, but maybe some people indeed could use the trick. But it's heavy in Sims and works well only with mixing different types of simulations using objects alternatively as emitters and as collision shapes.

Cheers,

A.
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