04-29-2012, 02:14 PM
Hi
Update:- Still trying to fix this crashing problem!
Been doing more tests over the weekend currently the simulation uses a grid spacing of 1.15 (652x765x696) this crashes on the retime. I have tried increasing the grid spacing slighly to 1.2 but it still crashes. If we increase it further to 1.75 (429x503x457) the sim and retime works ok, but lacks the detail we need for the shot.
We don't have fumeFX 3 yet but I have read that it allows you to simulate nested grids in one go with the ability for fields from one grid to pass into the other grid. Keeping this in mind I have tried chopping the grid into quaters and leaving the grid spacing on 1.15. I simmed one chunk of this and the retime worked ok, so am I right to think that if we used FumeFX3's nested grids and did the sim in 4 chunks it might work? Will you be able to see the transition between nested grids at render time? Is the retime just unstable with large data sets? Is it possible to get a demo of FFX3 to do some quick tests.
Thanks for any help
graham
Update:- Still trying to fix this crashing problem!
Been doing more tests over the weekend currently the simulation uses a grid spacing of 1.15 (652x765x696) this crashes on the retime. I have tried increasing the grid spacing slighly to 1.2 but it still crashes. If we increase it further to 1.75 (429x503x457) the sim and retime works ok, but lacks the detail we need for the shot.
We don't have fumeFX 3 yet but I have read that it allows you to simulate nested grids in one go with the ability for fields from one grid to pass into the other grid. Keeping this in mind I have tried chopping the grid into quaters and leaving the grid spacing on 1.15. I simmed one chunk of this and the retime worked ok, so am I right to think that if we used FumeFX3's nested grids and did the sim in 4 chunks it might work? Will you be able to see the transition between nested grids at render time? Is the retime just unstable with large data sets? Is it possible to get a demo of FFX3 to do some quick tests.
Thanks for any help
graham

