06-19-2014, 10:46 AM
Hi there,
I found that the problem was related with using a path deform via helix... the object shape was snapping from frame to frame. The solution is to convert helix to spline and the object shape deforms correctly.
Cheers,
I found that the problem was related with using a path deform via helix... the object shape was snapping from frame to frame. The solution is to convert helix to spline and the object shape deforms correctly.
Cheers,
Rui Romano
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