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Fume fx scene loads-explosive initial sims anomalies?!
#7
dagoose Wrote:I further realized that if the container is not close to 0, 0, 0 also the continue sim doesn't work properly. It sims a couple of frames and then it residing in calc and does not come back.

After moving the whole sim close to 0, 0, 0 the continue sim works.

cheers

Rico

Hello,

That's been fixed in 3.5.5 as well.

Thank you.

Kresimir Tkalcec
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