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illumination map problem
#3
Thank you for your reply. It makes sense, but it doesn't work as wellSad

IM is being calculated over and over again (apart from the frame that fxd file is held on). Out of range type is proper as I have only one .fxd file (to save disk space) and it renders each frame. Names of the files are the same as fumeFX object. The same problem is both on default and post caches. I have no idea what else could I miss.
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