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multisubText for intensity doesn't work?
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I've been trying to get this to work but it just doesn't seem to. I know that you can assign a texture map to an object src. But one thing that is not working, is if I have an object with multiple material ID's and I want to use the intensity of those ID's.

For example, if I have an object that fractures. I want the inner faces to emit smoke, but not the outer faces.

I may have missed something, but any idea if this is possible?
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