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FumeFX Preview bugs + Channel Shader
#3
It will not update any of my shading parameters in the preview. Not if I change opacity, color or falloff attributes. It will still only update if I restart the preview window

I found the bug to appear when making larger simulations while using maps for emission. The preview window updates fine with a standard setup (Standard Grid with a simple source).

The refresh button doesn't seem to do anything. I've tried turning off and on automatic update, but there's no effect. - I'm using Maya 2015, if that's of any help.

- Thank you for your help. It's not that serious of a problem. Shading just takes a little while longer Smile
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