05-19-2015, 10:35 AM
Hello,
The light rendering speed depends on the VRay light implementation - FumeFX uses the same call for all the light types.
FumeFX cannot receive GI from geometry - that would work only with Arnold (thanks to its implementation).
Regards,
Kresimir Tkalcec
The light rendering speed depends on the VRay light implementation - FumeFX uses the same call for all the light types.
FumeFX cannot receive GI from geometry - that would work only with Arnold (thanks to its implementation).
Regards,
Kresimir Tkalcec

