• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
vray & Illumination map
#2
Hello,

The light rendering speed depends on the VRay light implementation - FumeFX uses the same call for all the light types.

FumeFX cannot receive GI from geometry - that would work only with Arnold (thanks to its implementation).


Regards,
Kresimir Tkalcec
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)