• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MR - GI & Reflection render
#1
I am having difficulty accomplishing a background GI and Reflection pass with FX 3.5.4 and Mental Ray. When I un-tick "visible to camera" on the FFX box, I only receive global illumination outside the FFX box, and reflections are gone all together.

Example HERE

I am aware that MR is a bit of a pain to get working properly. I am doing my FFX fire and smoke passes with scanline render elements. But unfortunately I have to rely on MR for a GI pass. I could render the pass with the fire visible and use my fire/smoke passes on top for color adjustment. But the render would go so much faster with the fire hidden and then I could have complete control over corrections to the background pass.

I have spent many days trying to solve this issue, and only resort to posting for help when at an absolute roadblock. Thanks for any tips.
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)