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Any Luck Installing to 2016
#2
Found my own answers. Had to manually set the plugin directories in the plugins.ini file. I also think it may be necessary to link to the afterworks/common folder in the plugins list before any of the others.

So as of today I have Fume/AB/DS/Enlight/ScatterVL all running in Max 2016. Not ran extensively, but at least they are currently running without errors.
Shawn Olson
USD Product Owner for 3ds Max & Maya @ Autodesk
Developer @ Wall Worm and Black Mesa
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