03-15-2016, 11:56 AM
Hi,
This happens in an existing maya scene after adding and deleting many FumeFX nodes, each time the name of the expression created by the new FumeFX gets longer and I "think" at some points maya cannot handle long names (maybe they have a 256 character limit for strings).
However, I found a workaround (which is really bad, but at least fixed the problem): I created a new maya scene and imported the entire scene except for FumeFX grids, then created new FumeFX grids (which took normal "short" names) with the same description as the old scene and just pointed them to use the old FumeFX cache files.
Thanks,
This happens in an existing maya scene after adding and deleting many FumeFX nodes, each time the name of the expression created by the new FumeFX gets longer and I "think" at some points maya cannot handle long names (maybe they have a 256 character limit for strings).
However, I found a workaround (which is really bad, but at least fixed the problem): I created a new maya scene and imported the entire scene except for FumeFX grids, then created new FumeFX grids (which took normal "short" names) with the same description as the old scene and just pointed them to use the old FumeFX cache files.
Thanks,

