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Big Feature Request and bug list!!!
#19
More features that make new Fume fx catch on with a surprise which Phoenix fd 3.0 already is:

1. Amazing viewport preview with almost no difference to final render. Tested It by myself.
2. More one - click presets as great starting points. Using presets in fume is slightly old-school.
3. The Preview window from Fume has more than 10 years and still, integration with scene is a guesswork, gpu and cpu previews are so different from each other and from final render as well.

4. even faster optimization like "UCG" ultra cojagulate gradient, even at the cost of realism. There are lots of scientific papers on new realtime smoke/liquid methods, which is really fast for previews, while still being amazingly useful in production. I can provide these papers if needed.
5. Removing flicker situations, absent in phoenix fd 3.0
6. Removing interface slow-down after using Particle Source with preview circles turned on - actually it is a bug, I presume.

Phoenix 3.0 sets a bar pretty high right now. I don't know how big sitni sati is - is this a Kristo only? Then its hard to compete with Chaos Group. But if you have more people, I dont see any problems to implement 21st century' features. Smile

All the best
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