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3DS MAX 2018 Arnold Support?
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Hello,

FumeFX for 3ds max will need a specific Arnold shader, like the one we have for FumeFX for Maya.
We are under the NDA so cannot comment anything, but because of not-our-fault, the FumeFX/Arnold shader for 3ds max will not be available immediately at the 3ds max release.

However, we are very excited to have Arnold renderer in 3ds max as when it comes to volumetrics and GI, Arnold is the best there is and the FumeFX users will benefit from it.
Solidangle has done really amazing work on the Arnold core.

Best regards,
Kresimir Tkalcec
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