06-25-2008, 10:02 PM
Hi all,
Anyone else noticing the following with 'cubic' turned on?
http://webarea.com/uploaded/aroberts/vox...g_test.mov
After you load the quicktime, scrub back and forth to see issues 3 & 4
Btw, with cubic turned off, none of these show up, though unfortunately the sim lacks the detail cubic offered it.
BRIAN DEMETZ
SR. TECHNICAL DIRECTOR
http://www.digitaldimension.com
818 845 2866
4100 WEST BURBANK BLVD, SUITE 200
BURBANK, CALIFORNIA 91505 USA
Anyone else noticing the following with 'cubic' turned on?
- 1 - at the start of the sim, the first several frames before voxels spread show a boxlike pattern (i'd call it a cubic pattern
) down the midpoint of each box side
- 2 - likewise, after the sim starts to slow down, a linear x and y cubic pattern can be seen within smoke - as if it's moving through a 3d screen door
- 3 - when temperature and/or pressure start to fade, some voxel areas seem to all of the sudden become frozen in the grid (see QUICKTIME)
- 4 - the above noticed effect can also show up as what appear to be flat spots (almost like leaves of a tree) where the frozen voxel areas are hitting invisible shelves (see QUICKTIME), might be the same as #2
http://webarea.com/uploaded/aroberts/vox...g_test.mov
After you load the quicktime, scrub back and forth to see issues 3 & 4
Btw, with cubic turned off, none of these show up, though unfortunately the sim lacks the detail cubic offered it.
BRIAN DEMETZ
SR. TECHNICAL DIRECTOR
http://www.digitaldimension.com
818 845 2866
4100 WEST BURBANK BLVD, SUITE 200
BURBANK, CALIFORNIA 91505 USA

