• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
FumeFX and RayFire
#1
I have a object burning which I then collapse using RayFire. Does anybody have suggestions as to how I get the collapsing pieces to burn while falling?
Do I have to run a simulation for every piece collapsing to get the fire to look right because of the differences in size? If so how do I make the simulations for all these pieces seamlessly integrate with the rest of the burning object before the collapse.
Or do I have a completetly wrong approach to the problem?

I have attached two images from the animation to hopefully, make what I'm trying to do more clear.
One burning as a whole object and one showing the collapsing parts.

Greatefull for any help that can point me in the right direction.

Mr.Blank
  Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)