06-19-2011, 07:22 PM
I have a object burning which I then collapse using RayFire. Does anybody have suggestions as to how I get the collapsing pieces to burn while falling?
Do I have to run a simulation for every piece collapsing to get the fire to look right because of the differences in size? If so how do I make the simulations for all these pieces seamlessly integrate with the rest of the burning object before the collapse.
Or do I have a completetly wrong approach to the problem?
I have attached two images from the animation to hopefully, make what I'm trying to do more clear.
One burning as a whole object and one showing the collapsing parts.
Greatefull for any help that can point me in the right direction.
Mr.Blank
Do I have to run a simulation for every piece collapsing to get the fire to look right because of the differences in size? If so how do I make the simulations for all these pieces seamlessly integrate with the rest of the burning object before the collapse.
Or do I have a completetly wrong approach to the problem?
I have attached two images from the animation to hopefully, make what I'm trying to do more clear.
One burning as a whole object and one showing the collapsing parts.
Greatefull for any help that can point me in the right direction.
Mr.Blank

