• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Matte Shadow Mental ray - use background
#1
Hi, I'm looking for an alternative to the MatteShadow material found in 3ds max.

I found the "Use Background" material in maya mental ray, and it works perfectly with geometry, but when I use FumeFX to cast shadows, the shadows doesn't appear on the surface. It's casting shadows perfectly onto any other shader, just not the "Use Background".

Is there anyway that I can get a surface/Shader in maya, that will only render the shadows from FumeFX cast onto it? That would be a big help, when dealing with comp.

Thank you Smile
  Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)