11-04-2014, 01:12 PM
Hi, I'm looking for an alternative to the MatteShadow material found in 3ds max.
I found the "Use Background" material in maya mental ray, and it works perfectly with geometry, but when I use FumeFX to cast shadows, the shadows doesn't appear on the surface. It's casting shadows perfectly onto any other shader, just not the "Use Background".
Is there anyway that I can get a surface/Shader in maya, that will only render the shadows from FumeFX cast onto it? That would be a big help, when dealing with comp.
Thank you
I found the "Use Background" material in maya mental ray, and it works perfectly with geometry, but when I use FumeFX to cast shadows, the shadows doesn't appear on the surface. It's casting shadows perfectly onto any other shader, just not the "Use Background".
Is there anyway that I can get a surface/Shader in maya, that will only render the shadows from FumeFX cast onto it? That would be a big help, when dealing with comp.
Thank you

