10-31-2011, 11:44 PM
This is a generalized variant of what I use:
You need to use the supplied 'AddObject node' function, this can be iterative as I have shown above. There are a few other object functions as well, check out the maxscript section in the Fume help. One of Fumes greatest strengths is its useful script access.
Code:
theObjectSourceObj = $FFX_Object_Src001
theObjects = selection as array
for i in 1 to theObjects.count do theObjectSourceObj.AddObject theObjects[i]You need to use the supplied 'AddObject node' function, this can be iterative as I have shown above. There are a few other object functions as well, check out the maxscript section in the Fume help. One of Fumes greatest strengths is its useful script access.
blower of smoke ..ooOO

