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boundless and transforms -> memory allocation fails
#1
FumeFX crashes while allocating memory when boundless is used and the fumeFX nodes (container, object, objects source) are transformed.

The only way I can set my fire to the location the asset has in the shot is to switch off boundless. Apply the transformations. Sim one frame (fume goes crazy but doesn't crash).
Switch back on my boundless settings.

cheers

rico
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