04-05-2017, 04:50 PM
Hello,
In 3ds max, VRay behaves very close to Scanline renderer, so we didn't have to write any special shaders.
Thus, rendering with Vray on max does not require any additional licenses from us. Similar situation is with Corona render or finalRender.
Other renderers like mental ray, Arnold or any Maya renderers require FumeFX shader license which is actually a one time fee as we do not charge for shader license upgrades.
Regards,
Kresimir Tkalcec
In 3ds max, VRay behaves very close to Scanline renderer, so we didn't have to write any special shaders.
Thus, rendering with Vray on max does not require any additional licenses from us. Similar situation is with Corona render or finalRender.
Other renderers like mental ray, Arnold or any Maya renderers require FumeFX shader license which is actually a one time fee as we do not charge for shader license upgrades.
Regards,
Kresimir Tkalcec

