Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums



(Advanced Search)

Forum Statistics
» Members: 3,803
» Latest member: DanielBaild
» Forum threads: 2,182
» Forum posts: 13,746

Full Statistics

Online Users
There are currently 56 online users.
» 0 Member(s) | 56 Guest(s)

Latest Threads
FumeFX 7.5 [Maya] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-05-2026, 08:44 AM
» Replies: 0
» Views: 196
FumeFX 7.6 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
08-05-2026, 01:10 PM
» Replies: 0
» Views: 378
FumeFX 7.5.5 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
05-06-2026, 01:45 PM
» Replies: 0
» Views: 587
FumeFX 7.0 GPU for Maya R...
Forum: Announcements
Last Post: Kresimir Tkalcec
03-25-2026, 09:58 AM
» Replies: 0
» Views: 557
TyFloW
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
03-06-2026, 05:32 AM
» Replies: 1
» Views: 893
FumeFX 7.5.2 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
02-24-2026, 05:09 PM
» Replies: 0
» Views: 540
FumeFX 7.5.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
01-29-2026, 06:54 AM
» Replies: 0
» Views: 600
FumeFX 7.5 GPU for 3ds ma...
Forum: Announcements
Last Post: Kresimir Tkalcec
12-17-2025, 10:06 AM
» Replies: 0
» Views: 774
Newbie
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
11-25-2025, 01:42 PM
» Replies: 1
» Views: 1,021
FumeFX 7.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-06-2025, 11:32 AM
» Replies: 0
» Views: 806

 
  FumeFX with Brazil?
Posted by: JoWhitesel - 05-27-2008, 01:03 AM - Forum: FumeFX [max] - Replies (5)

Just wondering if you can illuminated the fumefx fire in Brazil...any one have any examples and if you get not jittery results?


Thanks


John


  Vortex madness….?
Posted by: ogdgs - 05-26-2008, 01:22 PM - Forum: FumeFX [max] - Replies (2)

Vortex madness….?

Hi

I’m trying to make smoke in a room get sucked down a vent. I put a vortex at the entrance of the vent. It works great for about 50 frames and then everything gets really fast and turbulent. What is going on? No amount of velocity damping will stop it?

If this is not the correct approach could someone suggest another.

thanks

OLIVER GUEST


  Point Installer To 2009 Installation
Posted by: hometime - 05-21-2008, 01:30 PM - Forum: AfterBurn - Replies (2)

Since AB 4 is installed in the Max 2008 folder how do I also install it into the 2009 folder?
Do I have to uninstall it from 2008, then point it to 2009?
The modify option in the installer doesn't give the option to also install to another folder.

Don


  Varying simulations from same setup
Posted by: pbuckley - 05-21-2008, 03:46 AM - Forum: FumeFX [max] - Replies (16)

I have some strange things going on here - I'm hoping somebody can shed some light on this.

basically i set off a couple of big simulations off overnight - long sims with small spacing settings - big slow sims!!

when i came in the the morning deadline had reset the task to begin again - (an 8 hour time out that i wasn't aware of - now fixed)

but the issue is - the new sim which is simming and the original sim that got stopped don't match.

so say my original sim got to F200 and my new sim (going overe the top of the fxd files) is only up to F156 - then there is a big change between F155 and F156 when I render.

I was under the impression that you could sim the same file ahundred times and get the same result (so long as you don't change any settings of course!!)

Another strangeness is - another sim that was also huge didn't display this behaviour - i.e. the new resimmed frames matched the older simmed frames perfectly - as i would expect.

(we also have done some tests on smaller scenes just to try and work out the issue - and we have the same results - it seems random, sometimes the sim is the same and sometimes not.)

anybody got any ideas what may be going on here?
p.s thanks to anybody for reading all of this!


  FumeFX UI refuses to open. STILL need help.
Posted by: Fireman911 - 05-20-2008, 04:15 AM - Forum: FumeFX [max] - Replies (5)

Every time you close or click off of the UI it will not open back up with out making another scale grid. What is causing this? I'm using 3Ds Max 2008 and FumeFX 1.1


  ABurn 'Object Shadows' Reset to Raytraced on file open
Posted by: joescarr - 05-16-2008, 07:41 PM - Forum: AfterBurn - Replies (5)

create a simple scene containing a light

set light shadow type to ABurn Shadow Map

set Object Shadows to "Shadow Map" (or anything except Raytraced)

save file

open file

light Object Shadows have reset to Raytraced Shadows


help!


  AB4 and Max 2009
Posted by: Garry Clarke - 05-15-2008, 12:10 PM - Forum: AfterBurn - Replies (4)

Hi

I'm currently using AB3.2 with Max 2008.

I want to upgrade to AB4 and use it with Max 2009

Is it available yet?

- Garry


  Fbm Fractal and animated phase = no render
Posted by: mitchgates - 05-14-2008, 09:45 PM - Forum: AfterBurn - Replies (2)

Using AB 4.0a here under Max 2008 32bit. When using Fbm Fractal noise with the Phase low and high set to unequal values the effect renders blank (black rgb, no alpha). This only seems to happen with Fbm fractal noise, and affects raymarcher and octane shaders. Even if you disable the AFC curve it won't render if the two numbers are different. For example if Low is 0.0 and High is 0.1 it won't render. If they are both 0.0 OR 0.1 it renders fine. If Low is 1.0 and High is 0.9 it won't....see the pattern?

Thanks,
Mitch


  FumeFx and Vray(General Self Illumination)Help
Posted by: Animare - 05-14-2008, 02:34 PM - Forum: FumeFX [max] - Replies (8)

Hi Guys,

Just a quick basic question, I've been looking all over and I can't seem to get around understanding this, so I know this is a fumefx forum but please hold the flames(ok bad joke)

I've been just going through the manual etc, what I am trying to understand is having fumefx self-illuminate. I have seen this done. eg http://www.youtube.com/watch?v=eWehorg2rVw

Im having trouble understanding how to apply it to my simulation, so I was wondering if someone could clarify.

My understanding is you create a light eg I create an omni, add it in Vray, and Fumefx takes that light and applies it through the fumefx source, EG say a torch flame, if this is so I don't seem to be having much luck. Do I have to add G.I via Vray or ??

Again, any help or even a push in the right direction would be appreciated, I apologise for such a basic question in advance but I wouldn't post unless I was absoulutely stuck.

Thanks
Shan


  Is there any way to have the value of adaptive grid size?
Posted by: fkkcloud - 05-14-2008, 07:29 AM - Forum: FumeFX [max] - Replies (2)

Is there any way to have the value(width,length,height) of adaptive box size on specific frame(because everyframe, the adaptive box changes its size) (NOT ORIGINAL FumeFX box size) in maxscript?

Under QUICK REFERENCE of maxscript in the fumefx says -

Global Variables
----------------
int nx, ny, nz - dimensions of the adaptive area (in voxels)


It might work in the maxscript of fumefx, but its not going to work in original maxscript because I tried with Maxscript Listener.

ffbox = $FumeFX01
$FumeFX:FumeFX01 @ [0.000000,0.000000,0.000000]
ffbox.nx
-- Unknown property: "nx" in $FumeFX:FumeFX01 @ [0.000000,0.000000,0.000000]